AI Insights · Timothy · October 2021
Top 5 Third Person Games on iOS in Ghana Q3 2021
Discover the performance trends of the top 5 third person games on iOS in Ghana for Q3 2021, including weekly downloads, revenue, and active users.
In the third quarter of 2021, the top five third person games on iOS in Ghana showed varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each of these games fared:
Subway Surfers From Sybo Games ApS, experienced fluctuations in weekly revenue, peaking at approximately $27 in the week of September 6. Downloads saw a consistent upward trend, reaching 5.4K by the end of September. Active users also showed a steady increase, starting at 79.4K in late June and rising to 92.6K by the end of the quarter.
Temple Run 2 Developed by Imangi Studios, LLC, showed stable revenue figures, peaking at $6 in late July. Weekly downloads experienced moderate fluctuations, peaking at 2.5K in early September. Active users increased from 21.4K in late June to 22.9K in early September before stabilizing around 20.1K towards the end of September.
Sonic Dash: Fun Endless Runner Published by SEGA, had a relatively steady revenue stream, with minor fluctuations around $1-$3. Downloads saw significant growth, notably peaking at 2K in mid-September. Active users increased from 13.3K in late June to a peak of 20.9K in mid-September, before settling at 18.8K by the end of the quarter.
Beach Buggy Racing From Vector Unit, had steady weekly revenue, peaking at $3 in early August. Downloads fluctuated, peaking at 1.6K in early August. Active users saw a general upward trend, starting at 6.9K in late June and reaching 8.7K by the end of August, before stabilizing around 8.3K in late September.
Need for Speed No Limits By Electronic Arts, showed significant revenue spikes, with a notable peak at $103 in mid-August. Downloads saw a decline over the quarter, from 1.6K in late June to 530 in late September. Active users also decreased, starting at 5.1K in late June and dropping to 3.6K by the end of September.
These insights highlight the dynamic nature of user engagement and monetization strategies within the third person gaming category on iOS in Ghana. For more detailed insights and analytics, visit Sensor Tower.